Introducing you to ZBrush
This book is written for users who are new to ZBrush as well as new to digital sculpting.
If you’ve never used ZBrush before, this book is meant for you. If you have used older ver-
sions of the software, you may find that this book brings you up-to-date with the newest
developments. ZBrush has changed a lot in recent years so you’ll find that even if you feel
somewhat experienced as a user of older versions, there’s a lot of new stuff in this edition.
If you are a user of similar software, such as Autodesk Mudbox, this book will help you
easily make the transition to ZBrush.
If you’ve never used digital art software before, you should still be okay with this book.
However, you do need to be comfortable using a computer. This book can’t help you solve
problems that exist outside of the software itself. You should be comfortable working in
your operating system. You need to be familiar with opening and saving files and the like.
It is helpful to understand something about other image editing and painting programs
such as Adobe Photoshop and Corel Painter.
Some sections of this book deal with working with other 3D applications such as
Autodesk Maya and Luxology’s Modo. However, if you don’t intend to use ZBrush with
other applications, you can skip these sections.
This book assumes that you are using a digital tablet and stylus while working in ZBrush.
It’s not absolutely necessary to have a tablet when using ZBrush, but it will make your life a
lot easier. Using ZBrush with a mouse is like sculpting clay while wearing mittens.